Bad memes and broken dreams


Thanks for checking out my crappy meme game!

I didn't anticipate it getting any foot traffic at all, but in 5 days it's gotten 93k impressions and 2k views -- mostly coming from the itch.io home screen, popular list, and the horror tag. That's probably not a very good CTR, but then again, it's not a very good game!


Several people have even made videos of the gameplay, and boy are there a lot of problems with this thing. Like with everything I do, I wholly intended for this to be a fire and forget project that I'd send to two people for a quick laugh, but since it's getting a little attention I figure it'd be a good idea for me to at least fix some of the worst things about it.

Below are some of the biggest problems I've noticed.

First person motion problems
  • Walking is not framerate independent. This is an embarrassing one -- if you have a low framerate, you have a low walking speed. You can really see it in some of the videos people posted.
  • There's no way to adjust the mouse sensitivity, and there aught to be. Many Unity games that run in the browser have extreme mouse sensitivity problems, and I tried to adjust for that, but there's no substitute for allowing the user to set it.
Shell/lifecycle problems
  • On Windows, the game literally just sits there forever until you kill it. There. Is. No. Escape.
  • On WebGL, the loading bar is terrible. For some reason it sits at 0% until it's almost done loading. Also, it sometimes goes off-center. I just need to remake it; right now it's just the default preloader hastily hacked to have an image of everybody's main man cheems.
  • On WebGL, the audio sometimes clips and emits static. This seems like a problem with the way FMOD's compressor behaves on web. It used to be a lot worse, but I wasn't able to consistently prevent it from happening.
  • There's no way to tell that the game has even ended, the least I could do is tell you that there's no more game. The end screen was added at the last second because I needed to just wrap it up, submit the game, and sleep.
  • A flashing lights warning would probably be appropriate.

Hopefully it won't take me too long to get some of these fixed.

- bdero

Get Shaq's Dream

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